Game Testing Techniques For Successful Game Releases

Posted on Posted in All Games, Game testing and development services

Game testing is more than just playing for hours and reporting bugs (although part of it). Testing covers an entire range of skills and methods, each requiring different levels of time, resources, and expertise. It is hard to know where to start when you’re starting in game testing techniques.

But if you’re willing to try your hand at different methods and techniques. Then you might be surprised to see how much you can learn about game testing. As a whole and figure out which method is suitable for you.

From the development phase to publishing, a video game undergoes many changes that require a specific round of testing. There is no definite way to test a game. So one has to explore various stages and techniques of game testing before settling on one for their needs.

Here are the various stages a video game goes through to be published.

Various Stages

Stage 1: Alpha Testing

Alpha testing is the first stage of testing a game before its official release. This stage is always conducted by an outside source (a game testing company) for gaming companies and sometimes other testers. This usually occurs before all three phases (concept, prototype, and beta) are completed. Once it’s released, a limited audience will test it out with little compensation.

It is a very rough version of the product with many possible problems. The primary purpose of alpha testing is to determine if any showstopping bugs will make the game completely unplayable.

Many other reports may also appear during alpha testing, such as interface issues, possible feature changes, and other similar issues. It’s a crucial phase in game development that ensures the quality of the final product. And also allows designers to fix any bugs before players discover them in beta or last release.

Stage 2: Beta Testing 

After alpha testing is completed, beta testing begins. Beta testing is the stage where a wider audience who are willing to test out the games are given access. This is when the game is still in progress. This allows testers to experience the game and report bugs that have not yet been discovered or reported in alpha testing.

This is crucial because it allows developers to fix any problems before publishing a specific game and making it available worldwide. In this stage, testers should be able to experience all the aspects of the game. Including content, storyline, and so on for hours at a time before reporting any bugs that may pop up.

At the beta stage, a more serious examination of the game’s quality and overall gameplay will be conducted. To determine if it is worth continuing production or if it should be scrapped and reworked in fewer stages of development.

IntelliSWAUT – Scriptless API Test Automation

IntelliSWAUT is a scriptless test automation tool that improves overall gaming performance. Therefore, your games can empower customers by creating the world’s best gaming experiences. IntelliSWAUT influences your gaming business by reducing the testing life cycle time and increasing test coverage to 100%.

Using the scriptless automation tool reduces 60% of script development time. In addition, the regression run test reduces from 40 hours to 6 hours with test automation. This is how IntelliSWAUT helps the business save time involved in quality assurance and quality control. This case study was done to show how Sun Technologies’ scriptless API Test Automation tool enhanced a global gaming app performance.

Game Testing Techniques

There are many different testing techniques used when developing a video game. It all depends on the developer’s stage in developing the game. Here is an overview of the game testing techniques we implement, allowing you to understand our testing methodologies clearly.

  1. Performance Testing

Performance testing measures the speed, reliability, and stability of an application. Game testers typically use it to uncover issues that may arise during run-time. In addition, performance testing ensures that the game will run without any errors or bugs after release. Performance testing occurs at all stages of development to ensure that a game runs smoothly on all different devices and platforms.

  1. Functional Testing

Functional testing deals with the testing of a game’s functionalities. Bugs are commonly found during this stage of development. Functional testing is arguably the most crucial stage of development.

It is often relevant to the testing teams and QA personnel due to its importance. Testers should always perform this type of testing during all phases of game development. It helps ensure that any glitches or other issues get fixed before the game releases to a larger audience.

  1. Usability Testing

Usability testing tests a product for user-friendliness and ease of use. It’s a vital development stage because it ensures that the game is easy to play and simple enough. So, users can understand how to play it quickly without extensive game knowledge. But it is still complex enough to feel accomplishment when they finish playing it.

  1. Localization Testing

Localization testing is the process of translating a game into another language or culture. Game testers must perform localization testing at all stages of game development. It ensures that the game’s language is translated accurately.

So, that as many people as possible can understand the content in the game as possible. In addition, testers identify linguistic errors and UI issues. Such as text overlaps, audio translations, and fonts not relevant to the language to deliver a consistent user experience in all languages.

  1. Soak testing

Soak testing is the process that involves leaving your game running for a prolonged time in various modes of operation. Such as idling, pausing, or at the title screen. Along with overloading a system or network to find performance bottlenecks and improve the stability, reliability, and scalability of that system. Soak testing usually occurs to ensure that the final product will not have any performance issues due to high traffic.

  1. Compatibility Testing

A game designed to work across multiple devices and platforms is compatible. Compatibility testing makes sure that a video game is compatible with various devices and platforms, hardware configurations, and operating systems. Compatibility testing should occur at all stages of development. To ensure that the video game will run on all devices and platforms without any problems like glitches or errors.

  1. Compliance Testing

Video games must be tested to ensure they comply with local and international laws and regulations. Including TCR, TRC & Lot checks while providing assessments to help and facilitate a smooth submission. It allows developers to make sure that they can meet the requirements of a particular country or jurisdiction.

Testers should always perform compliance testing at all stages of development. It ensures that all content in the video game adheres to local and international laws and regulations. So as not to violate them and result in any legal issues.

  1. Load Testing

Load testing involves using software to test the load limits and usage of a particular system or network. Testing your product under load to ensure that it performs equally well without breaking under pressure.

Load testing is essential to find any performance issues or problems during testing that may cause the system to fail. Load Testing should occur at all stages of development. It helps ensure that the game will perform well and not have any performance issues from high traffic.

  1. Multiplayer Testing

Multiplayer testing is used to test multiplayer functionality in a game. This testing involves having multiple players connect to the game and play online or on the same local network. It is crucial because it ensures that a game can handle numerous players simultaneously.

One of the most critical factors when developing an online video game. In addition, we test the differences between various multiplayer network conditions, multiplayer lobby checks, varying network bandwidth speeds, latencies & NAT types.

  1. Regression Testing

Regression testing is used to test an update or new version of the software after being tested. This testing is essential because it ensures that any new features in the game don’t break the system. Or cause any errors due to incompatibility with existing features. Therefore, testers should perform regression testing on each new game version to ensure no errors are introduced during development.

Conclusion

Game testers are an essential part of the gaming industry or any video game development process. Their job is to find bugs and other issues within a game before being released to the public. We focus on testing games for mobile and web platforms, such as Android, iOS, Windows, Linux, Mobile OS, and other devices.

We deliver a high-quality game to the market by creating a viable test strategy. Aavega Interactive Mobile and Web testing services enable customers to release their games faster, more reliably, and with more confidence.

Leave a Reply

Your email address will not be published.